The Attention TrainerTM System

Frequently Asked Questions

What is attention training?
How does it work?
Where else can I look for information about neurofeedback/biofeedback?
Who makes The Attention Trainer™?
What is the difference between The Attention Trainer™ and regular video games?
Can anyone use this product?
How often should The Attention Trainer™ be used and for how long?
What happens if I stop using The Attention Trainer™ after only 20 sessions instead of the recommended 40?
Can someone abuse or over-use The Attention Trainer™?
How long does it take to see results?
Is the information collected secure?
Can The Attention Trainer™ be used while taking medication?
Where is the The Attention Trainer™ available?
Is it safe?
Are there side effects?
How much parental involvement is required?
Can I use the Headset for more than one child?
What is a Personal Training Account™?
What is a Learning Circle™?
What is the difference between a Learning Circle™ and a Personal Training Account™?
Can I use The Attention Trainer™ with other video games?
Is The Attention Trainer™ easy to use?
How can I connect The Attention Trainer™ to a PC?
How fast does my Internet connection have to be?
What are the computer requirements?
How can I determine if The Attention Trainer™ Headset will fit?
Is The Attention Trainer™ tested?
Does The Attention Trainer™ work?
Is it for children with ADD?
Is The Attention Trainer™ an alternative to medication?
What is your involvement with NASA?
Are you FDA approved?
Does the training transfer to other environments?
How can I tell if it is working?
What do you respond to those that say neurofeedback has not been proven?

Q. What is attention training?
A.

Attention training is a well-defined technique designed to improve focus and receptivity. It is best described as a noninvasive learning exercise that trains people, through conscious thought and effort, to control their attention-related brain wave patterns. When information about one's own level of concentration is revealed in real-time through the training, a person can learn to control their ability to focus. This is quite literally an "exercise" for the brain.

 

Q. How does it work?
A.

The brain is amazingly adaptable and capable of learning. It can even learn to improve its own performance. In attention training, brain wave activity is monitored through sensors that touch the scalp. These sensors read the brain waves and provide that information to the software. In the case of The Attention Trainer, the software is video games. The software, or game, provides immediate feedback to the trainee about their level of attention. As the trainee gains and loses focus, the games respond, revealing a player's attentive state. These games challenge the trainee to maintain this "high-performance," alert, and attentive state. Like learning to ride a bike, with practice the trainee begins to sense what it feels like to pay attention and is able to control their ability to concentrate.

 

Q. Where else can I look for information about neurofeedback/biofeedback?
A.

In addition to the Read & Research section on this site, we recommend these sources:

  • A Symphony in the Brain: The Evolution of the New Brain Wave Biofeedback by Jim Robbins. Atlantic Monthly Press, New York, 2000.
  • Association for Applied Psychophysiology and Biofeedback
  • NASA's Langley Research Center
  • Biofeedback: A Practitioner's Guide, Second Edition by Mark S. Schwartz and Associates. The Guilford Press, New York, 1995.

 

Q. Who makes The Attention Trainer™?
A.

The Attention Builders, LLC., a commercialization and development firm specializing in advanced feedback technology, has developed The Attention Trainer in consultation with NASA and other leaders in the industry. The technology used in The Attention Trainer builds on more than 25 years of research done in clinics and by the government. For more information about The Attention Builders, LLC., visit the About Us section of www.attention.com.

 

Q. What is the difference between The Attention Trainer™ and regular video games?
A.

The Attention Trainer incorporates attention levels (brain waves) as an input into the games. The enhanced software in the games provides a tool to help children learn how to control levels of attention. Simply, The Attention Trainer uses specially designed, attention-enhanced video games to keep players interested while they are learning to master their attention skills.

 

Q. Can anyone use this product?
A.

The Attention Trainer™ Headset has been designed specifically for children between the ages of 7-14. However, adults or older children may use The Attention Trainer™ if their head size is within the Headset size range. It is recommended that people with a diagnosed history of seizures, bipolar disorders, closed head injuries, anxiety, or depression consult their physicians before use. Directions for use provided with the product should be followed as safety guidelines.

 

Q. How often should The Attention Trainer™ be used and for how long?
A.

The Attention Trainer should be used twice a week for 15 to 30 minutes per session. While the number of sessions needed to acquire this skill varies, on average 40 sessions are needed to master the training. The Attention Trainer can be used as often as desired. The more frequent the use, the more quickly trainees may learn to control their attention.

 

Q. What happens if I stop using The Attention Trainer™ after only 20 sessions instead of the recommended 40?
A.

Like any training regimen or exercise, it takes a certain amount of time before any changes are seen. Typically, benefits may begin to be seen at around 20 sessions and maximum benefits at around 40 sessions. Continued practice beyond the 40 sessions is encouraged to maintain the skill. If training is stopped prior to reaching the goal, full benefit cannot be obtained nor sustained.

 

Q. Can someone abuse or over-use The Attention Trainer™?
A.

It is not possible to over-use The Attention Trainer; however, it is recommended that directions for use provided with the product be followed as safety guidelines.

 

Q. How long does it take to see results?
A.

While the number of sessions needed to acquire this skill varies, on average 40 sessions are needed to master the training. It is possible to see results with as few as 20 sessions. It is important to note that there is no known intervention that will work for everyone. The Attention Trainer™ is no exception and the benefit each person receives will vary. It is important to monitor each child individually and encourage completion of the training.

 

Q. Is the information collected secure?
A.

Attention.com is a secure site. Please refer to the Privacy Policy.

 

Q. Can The Attention Trainer™ be used while taking medication?
A.

The Attention Trainer can be used while taking medication. Consult your physician about any questions you may have concerning medication.

 

Q. Where is the The Attention Trainer™ available?
A.

The Attention Trainer™ is available through schools and mental health professionals for on-site and take-home use. These channels will provide the best possible training results, customer service, and product support. The price of the training will vary, depending on the provider.

 

Q. Is it safe?
A.

The Attention Trainer™ is noninvasive. It detects signals emitted from the external surface of the head. Although The Attention Trainer™ poses no greater threat than a Walkie-Talkie or regular video games, it is not recommended for children under the age of 7. There are no harmful side effects from using The Attention Trainer. Although safe, if health issues exist, it is recommended that users consult a physician prior to use.

 

Q. Are there side effects?
A.

While The Attention Trainer™ does not have side effects; it is recommended that any individuals who may have been diagnosed with seizures or bipolar disorders check with their doctors before using this system.

 

Q. How much parental involvement is required?
A.

There generally is little parental involvement required, although this will vary by child. Children will benefit from a parent's involvement and encouragement. Tools provided with The Attention Trainer™ and at www.attention.com make it easy for parents to stay involved and create a positive environment for continued training.

 

Q. Can I use the Headset for more than one child?
A.

You can use the same Headset for more than one child. For sanitary reasons, each trainee should have his or her own sensors and Headset pads. The inside of the Headset should be wiped with an alcohol swab between trainees. Sensors should be replaced after 10 hours of use.

 

Q. What is a Personal Training Account™?
A.

A Personal Training Account is a secure location at attention.com that allows you to monitor, assess, and guide a child's progress with The Attention Trainer™. After each training session, a child's scores can be sent to a secure location on the Web site. These scores are used to create personal training reports that provide results and information on the child's training. The Personal Training Account is part of a Learning Circle.

 

Q. What is a Learning Circle™?
A.

The Learning Circle is an online improvement-training tool to monitor and guide a child's learning progress from a variety of sources. In addition to reporting information from The Attention Trainer™ (Personal Training Account), the Learning Circle provides the ability to collect and record information from a child's doctor, teacher, parent, or others involved in a child's learning. Because this tool is accessible over the Internet and easy to use, the information can be shared with others.

 

Q. What is the difference between a Learning Circle™ and a Personal Training Account™?
A.

A Personal Training Account is a component of the Learning Circle™. It contains the training performance data and information uploaded directly from The Attention Trainer™ games.

 

Q. Can I use The Attention Trainer™ with other video games?
A.

Regular video games will not work with The Attention Trainer. The Attention Trainer will only work with the specially designed, attention-enhanced games. The software in the games allows them to provide feedback to help the player learn how to control attention. The Headset, as well as the other components of The Attention Trainer, will not work with other non-attention-enhanced games. Wearing the Headset during the play of other non-attention-enhanced games is not recommended as it does not provide any additional value to other games, and it will reduce the life of the sensors inside the Headset. Results achieved using The Attention Trainer may not be achieved by playing other non-attention-enhanced games. The Attention Trainer will not prevent, nor interfere with, the use of other games currently in use on a personal computer.

 

Q. Is The Attention Trainer™ easy to use?
A.

It is easy to get started with The Attention Trainer™. There is no preparation required and everything is included with the system. As with any game, it takes practice to master the skills necessary to begin attention training. But, the warm-up game included with the system will allow a child to discover how to interact with the training system, giving them an immediate sense of accomplishment.

 

Q. How can I connect The Attention Trainer™ to a PC?
A.

The Attention Trainer™ can be installed and configured using the easy-to-follow instructions provided in Section A.1: Quick Start Instructions of the User Guide. The Attention Trainer™ can be installed and configured in about 15 minutes.

 

Q. How fast does my Internet connection have to be?
A.

The Internet is not required during a training session. It is only used to upload training data and to view training related reports at attention.com. A high-speed connection is not a necessity; a 28.8 modem is sufficient.

 

Q. What are the computer requirements?
A.

The Attention Trainer™ system requires a PC with the Windows 95 or 98 operating system, with an Intel Pentium 233 or compatible processor, at least 32 MB of RAM, and a PCI/AGP 8MB video card. A CD drive also is necessary. An Internet connection is required to use the Personal Training Account™, the online access to training reports.

 

Q. How can I determine if The Attention Trainer™ Headset will fit?
A.

Use the measuring tape provided in your package to determine if the Headset will fit.The measuring tape has a bold line on the front end of the tape (beside The Attention Trainer logo), and the letters A, B, and C on the back end. Place the front measuring tape edge at that point where the bridge of the nose meets the forehead (i.e. between the eyes). Lay the tape, from this point, on the forehead and over the top of the head until the tape measure reaches the bony knob on the back center of the child's head. The A, B, or C zone marking on the tape should lie directly over the knob. If none of these letters lie over the knob, the Headset may not fit properly. If one of these letters falls correctly over the knob, insert the corresponding pads to ensure a proper fit.

All measurements are based on averages for children aged 7 to 14.

<32 cm = A

33 cm - 34.9 cm = B

34.9cm - 37 cm* = C

*If the Player's head size is larger than 37 cm, it may be difficult to achieve a proper fit and calibration reading.

 

Q. Is The Attention Trainer™ tested?
A.

Training for concentration and attention has been performed for 25 years with impressive results. NASA pilots, Olympic athletes, and clinicians all use this technique. The Attention Trainer uses this same technique and has been developed in association with leaders in the industry (Dr. Joel Lubar and Dr. Alan Pope at NASA, to name a few). There has been a variety of testing done on The Attention Trainer. Testing of the headset technology and its ability to pick up and transmit a proper signal has been tested both internally and externally. Leaders in the field have been reviewing the product throughout its development. Testing with children began in the summer of 2000 and continues today with testing in office, home, school, and clinical environments. In the summer/fall of 2000, NASA and Eastern Virginia Medical School conducted a study that compared traditional neurofeedback training to training with video games. The results of the study revealed that training with video games performed as well as traditional training but the subjects who received video game training were more likely to enjoy and complete the training.

 

Q. Does The Attention Trainer™ work?
A.

Training for concentration and attention has been performed for 25 years with impressive results. NASA pilots, Olympic athletes, and clinicians all use this technique. Like the traditional feedback technique, The Attention Trainer has seen positive results with the children in our summer testing program. We have worked closely with NASA and other experts in the field to incorporate the same attention training protocols into our product that they have found successful in theirs. In the summer/fall of 2000, NASA and Eastern Virginia Medical School conducted a study that compared traditional neurofeedback training to training with video games. The results of the study revealed that training with video games performed as well as traditional training, but the subjects who received video game training were more likely to enjoy and complete the training. The use of The Attention Trainer in a school environment revealed the same results as the EVMS study. The stigma of the goop and wires was removed and the level of enthusiasm increased.

“My child tells me he now knows what it feels like to focus and I can see the difference in both school work and in social settings.” - Mo Blackwell, parent

 

Q. Is it for children with ADD?
A.

The Attention Trainer is for all children who want to learn to control their attention.

 

Q. Is The Attention Trainer™ an alternative to medication?
A.

The Attention Trainer is a learning tool. It is designed to teach children how to control their attention. It is not a substitute for medication. Testing has shown the best solutions are a multi-mode approach. Any changes to medication should be discussed with a doctor.

 

Q. What is your involvement with NASA?
A.

The Attention Trainer has been developed under a memorandum of agreement with NASA and we have been working with them on a consultative basis for almost two years. We do not use their technology in our current products but we are continuing to discuss with them licensing their technology for future products. The Attention Trainer is largely the result of a 2-year collaboration with NASA that combined 10 years of their research and development with new technology.

 

Q. Are you FDA approved?
A.

The Attention Trainer falls under the FDA exemption for I-330 C2 as a battery-powered device. The product and the claims meet FDA guidelines. Labeling on The Attention Trainer outlines the intended use of the product, carrying the FDA approved language for neurofeedback products. This language specifies that the intended use be for relaxation and neuromuscular re-education.

 

Q. Does the training transfer to other environments?
A.

Studies have shown that when the 40-60 recommended training sessions are complete, the skill can be retained and applied in other settings. Parents of children who have used The Attention Trainer talk about the self-confidence their child now has and about their newfound ability to sit and do their homework. They are pleased by the positive change that it has made in their family life.

"What I've seen is that his confidence has increased and that he is able to focus and stay attentive on what he's doing. But, mostly the confidence of trying, being able to step into a new situation.” - Laura Crank, parent.

 

Q. How can I tell if it is working?
A.

The games provide scores. You and the trainee can watch the game scores and the attention span bar in the games to see improvement from game to game. Also, www.attention.com offers the ability to securely upload game data, review reports, and monitor performance over time. Weekly surveys of parents and teachers, as well as periodic continuous performance testing, are recommended. Mid-point and final evaluations are encouraged to provide additional opportunities to review progress.

Most parents will look for the positive changes in a child’s performance at school or at home to make a true judgment that the training is working.

 

Q. What do you respond to those that say neurofeedback has not been proven?
A.

Joel Lubar cites approximately 60 studies that have been done over the past 25 years and all show positive results, or to quote CHADD, "impressive results". Some take issue with 3 or 4 of the studies and how their results were compiled and everyone agrees that a large, double-blind study has not yet been done. But if you look at the large number of studies that have been done over a long period of time in addition to the work by NASA, athletes, and the 1,500 clinicians that currently use this technique today, it is hard to say this does not work.

As stated by Dr. Frank H. Duffy (Boston Children’s Hospital - Harvard), “if any medication had demonstrated such a wide spectrum of efficacy, it would be universally accepted and widely used.”

If you did not find the answer to your question on this page, please send us an email. We will be happy to help you.

ATTENTION TRAINER FEATURES AND PRICING