Level Object OptionsEach of the levels can be modified by the clinician by turning off individual objects, turning off groups of objects or turning off all objects. This allows the clinician to custom-tailor the game to their feedback protocol. It is also a simple way to “dial up or down” the visual stimulation of the game
The objects within the game vary greatly and include real-world and fantasy objects of varying maturity, from juvenile to serious. However, the objects overall are geared towards kids (teens and pre-teens), but many have historical significance. A few objects move, but most are static to reduce distractions. Some emit sound, but most do not.